Roblox ID. HttpService = game:GetService("HttpService"), InsertService = game:GetService("InsertService"), local NeckCF = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14), local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0), local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0), lig = Instance.new("PointLight",Player.Character.Torso), return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)), local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(), return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5, return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip, return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip, return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip, function QuaternionToCFrame(px, py, pz, x, y, z, w), local wx, wy, wz = w * xs, w * ys, w * zs, return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)), local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4], startInterp = math.sin((1 - t) * theta) * invSinTheta, finishInterp = math.sin(t * theta) * invSinTheta, startInterp = math.sin((t - 1) * theta) * invSinTheta, return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp, game:service("RunService").RenderStepped:wait(0), local RbxUtility = LoadLibrary("RbxUtility"), part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10, function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size). Remember to share this page with your friends. If it doesn’t, start the, Character Badge Hunt for Sonic the Hedgehog: RP. He's ascended, that's all i need to say, at least i limited his power. Roblox Song Codes - Roblox Audio Catalog - Musica Roblox. (Q - Teleport) The user teleports a short distance in front of them. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. The time limit ending is shown from b… GOKU ultra instinct Roblox ID. As a result, it is known as the "state of the gods" (神の領域, kami no ryōiki). Use this Game Pass in: Dragon Ball Final Remastered . Mar. Just copy and play it in your Roblox game. Ultra Instinct Theme (Official Version) Roblox ID. Hes exceeded past his limits... hes achieved.. Ultra Instinct! Dance … It is an extraordinarily difficult technique to master, even for the Hakaishin.However, angels like Whis appear to have mastered it. Code: 1455591581 : Copy: Favorite: 44 : Add To Favorite: Share. 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Here are Roblox music code for р??? }, local RootPart = Character.HumanoidRootPart, for i, v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do, for i, v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do, shirt = Instance.new("Shirt", game:GetService("Players").LocalPlayer.Character), pants = Instance.new("Pants", game:GetService("Players").LocalPlayer.Character), Instance.new("ForceField",char).Visible = false, local poo = Instance.new("IntValue",Character), local bd = Player:FindFirstChild("Body Colors"), bd.LeftLegColor = BrickColor.new(skinCol), bd.RightLegColor = BrickColor.new(skinCol), bd.LeftArmColor = BrickColor.new(skinCol), bd.RightArmColor = BrickColor.new(skinCol), --------------------------------------------------------------------------, local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), local wave11 = Instance.new("Part", char), wave11.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm31 = Instance.new("SpecialMesh", wave11), wm31.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5), local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), local wave111 = Instance.new("Part", char), wave111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm311 = Instance.new("SpecialMesh", wave111), wm311.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5), local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), local wave1111 = Instance.new("Part", char), wave1111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm3111 = Instance.new("SpecialMesh", wave1111), wm3111.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5), local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(60), math.rad(30), math.rad(0)), local wave11111 = Instance.new("Part", char), wave11111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm31111 = Instance.new("SpecialMesh", wave11111), wm31111.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5), local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(50), math.rad(70)), local wave111111 = Instance.new("Part", char), wave111111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm311111 = Instance.new("SpecialMesh", wave111111), wm311111.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5), local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), local wave1111111 = Instance.new("Part", char), wave1111111.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm3111111 = Instance.new("SpecialMesh", wave1111111), wm3111111.MeshId = "rbxassetid://3270017", wm3111111.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5), local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + RootPart.CFrame.lookVector * 5, wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5), char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1133065064", char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1133066424", char.Head.face.Texture = "rbxassetid://665350491", Hair7.BrickColor = BrickColor.new("Really black"), Mesh.MeshId = "http://www.roblox.com/asset/?id=501884712", game.Chat:Chat(Character, "Finally...", "White"), Must2.SoundId = "rbxassetid://1173681504", Hair7.BrickColor = BrickColor.new("Light blue"), Weld1.C0 = CFrame.new(-0.1, 1.1, -0.2) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0)), Mesh.MeshId = "http://www.roblox.com/asset/?id=1112376656", local poof = Instance.new("Sound",Player), game.Chat:Chat(Character, "I MASTERED ULTRA INSTINCT! Lil Skies - … 2 hours ago, We use cookies for various purposes including analytics. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, coroutine.resume(coroutine.create(function(Part), game:GetService("Debris"):AddItem(BodPos, 3), game:GetService("Debris"):AddItem(BodGy, 3), game:GetService("Debris"):AddItem(debounce, Delay), function ShowDamage(Pos, Text, Time, Color), local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)), local BillboardGui = Create("BillboardGui")({, game.Debris:AddItem(EffectPart, Time + 0.1), EffectPart.Parent = game:GetService("Workspace"), EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0), function MagniDamage(Part, magni, mindam, maxdam, knock, Type), for _, c in pairs(workspace:children()) do, local targ = head.Position - Part.Position, if magni >= mag and c.Name ~= Player.Name then, Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=1050733875", 1), function MagniKILL(Part, magni, knock, Type), EffectModel = Instance.new("Model", Character), Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type), local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()), local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), Create = function(brickcolor, cframe, x1, y1, z1), local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)), local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()), function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)), coroutine.resume(coroutine.create(function(Part, Mesh), Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3), function shoottraildd(mouse, partt, SpreadAmount, dmg) ---effects, local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)), local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2), local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent), Laser(BrickColor.new("Lapis"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15), MainPos = MainPos + MouseLook.lookVector * speed, MouseLook = MouseLook * angles(math.rad(-1), 0, 0), local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()), game:GetService("Debris"):AddItem(refpart, 2), CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1), BlockEffect(BrickColor.new("Cyan"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05), BlockEffect(BrickColor.new("Cyan"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05), MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg"), game:GetService("Debris"):AddItem(refpart, 0), function shoottraildd2(mouse, partt, SpreadAmount), Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -17.175, 0, -17.175, 0.15), BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05), BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05), function shoottraildd22(mouse, partt, SpreadAmount), Laser(BrickColor.new("Magenta"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -6.175, 0, -6.175, 0.15), BlockEffect(BrickColor.new("Magenta"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05), BlockEffect(BrickColor.new("Magenta"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05), function shoottraildd3(mouse, partt, SpreadAmount, dmg), Laser(BrickColor.new("Cyan"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05), BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05), BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05), MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness"), function shoottraildd4(mouse, partt, SpreadAmount, dmg), Laser(BrickColor.new("Cyan"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15), MagniDamage(refpart, 4, dmg, 40, 0, "Normal"), ugothit=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock), h=hit.Parent:FindFirstChildOfClass("Humanoid"), for _,v in pairs(hit.Parent:children()) do, if hit.Parent.Parent:FindFirstChild("Torso")~=nil then, h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid"), hit=hit.Parent.Parent:findFirstChild("Head"), if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then, if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end, --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then, c.Value=game:service("Players").LocalPlayer, showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red")), showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")), local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit, hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0), local bodvol=Instance.new("BodyVelocity"), bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003), rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000, rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)), game:GetService("Debris"):AddItem(bodvol,.5), bp.maxForce=Vector3.new(math.huge,0,math.huge), -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback, bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05, bp.velocity=Property.CFrame.lookVector*knockback, local bodyVelocity=Instance.new("BodyVelocity"), bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003), game:GetService("Debris"):AddItem(bodyVelocity,1), rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)), bp.maxForce=Vector3.new(math.huge,math.huge,math.huge), so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5), TargHum=ZTarget.Parent:findFirstChild("Humanoid"), cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position), dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z), workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position), --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do, if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then, --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100), cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0), game:GetService("Debris"):AddItem(debounce,Delay), local txt = Instance.new("BillboardGui", c), local text = Instance.new("TextLabel", txt), text.TextStrokeColor3 = Color3.new(0,0,0), --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}, CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--, c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)), elseif Char.Parent:findFirstChild("Head")~=nil then, c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)), f.maxForce=Vector3.new(math.huge,math.huge,math.huge), game:GetService("Debris"):AddItem(m,.5+du), for I,dr in pairs(workspace:GetChildren()) do, if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then, local dt = dr:FindFirstChild("HumanoidRootPart"), dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)), dz.BrickColor = BrickColor.new("New Yeller"), dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge), dA.Position = dz.Position + Vector3.new(0, 5, 0), dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4), dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999), local dD = Instance.new("BodyAngularVelocity"), dD.MaxTorque = Vector3.new(99999, 999999, 999999), dv.Transparency = dv.Transparency + 0.175, dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c), Torso.CFrame = CFrame.new(Torso.Position, mouse.Hit.p) * CFrame.Angles(0, math.rad(0), 0) * CFrame.new(dir.d - dir.a, 0, dir.s - dir.w), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-90)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 * math.cos(sine / 25)), math.rad(0 * math.cos(sine / 25))), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-90 + 1 * math.cos(sine / 25))), 0.3), RH.C0 = clerp(RH.C0, cn(0.9, -1 - 0.1 * math.cos(sine / 25), -0.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), 0.2), LH.C0 = clerp(LH.C0, cn(-0.9, -1 - 0.1 * math.cos(sine / 25), 0.4) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(20 + 2 * math.cos(sine / 25))), 0.2), local rngm = Instance.new("SpecialMesh", rng), rngm.MeshId = "http://www.roblox.com/asset/?id=3270017", local hita = rng6.Touched:connect(function(hit), ugothit(hit,40,50,math.random(49,56),"Normal",RootJoint,.2,1), local pie222 = Instance.new("ParticleEmitter"), pie222.Color = ColorSequence.new(BrickColor.new("Cyan").Color), pie222.Texture = "http://www.roblox.com/asset/?id=224413104", pie222.Transparency = NumberSequence.new(0.6,1), pie222.Rotation = NumberRange.new(-320, 320), rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2, rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5, rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/10, rng6.Size = rng6.Size + Vector3.new(scaler2/3.8, scaler2/3.8, scaler2/3.8), rng3.Transparency = rng3.Transparency + 0.01, rng5.Transparency = rng5.Transparency + 0.01, rng6.Transparency = rng6.Transparency + 0.021, rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1), rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0.3), rngm.Scale = rngm.Scale + Vector3.new(scaler2/1, scaler2/1, 1), game:GetService("Debris"):AddItem(rng, 1), game:GetService("Debris"):AddItem(rng3, 1), game:GetService("Debris"):AddItem(rng5, 1), local rng = Instance.new("Part", RightArm), local Must2 = Instance.new("Sound",Torso), rng6.Size = rng6.Size + Vector3.new(scaler2/3.8, scaler2/3.8, scaler2/0.8), mouse.KeyDown:connect(function(k) ---galickgun, if attack == false and k == "=" and MV4 > 80 and firemode == true then, Aura.Transparency = NumberSequence.new(0.4,1), Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color), Aura.Rotation = NumberRange.new(-360,360), Aura2.Texture = "rbxassetid://1046299182", Aura2.Transparency = NumberSequence.new(0,1), Aura2.Color = ColorSequence.new(BrickColor.new("Magenta").Color), Aura2.Rotation = NumberRange.new(-360,360), Firepart1 = Instance.new("Part", RightArm), Firepart2 = Instance.new("Part", LeftArm), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-59)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-59)), 0.05), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-120), math.rad(-90)), 0.1), BlockEffect(BrickColor.new("Magenta"), Torso.CFrame, 1, 1, 1, 30, 30, 30, 0.06), BlockEffect(BrickColor.new("Magenta"), Torso.CFrame, 1, 1, 1, 29.5, 29.5, 29.5, 0.06), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-75)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(75)), 0.1), effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)), effect.BrickColor = BrickColor.new("Really black"), game:GetService("Debris"):AddItem(effect, 0.3), e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0), char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0), local Must = Instance.new("Sound",workspace), local thing = Instance.new("SpecialMesh",lb), thing.MeshId = "http://www.roblox.com/asset/?id=20329976", lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0), lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0), Aura.Transparency = NumberSequence.new(0.5,1), Aura.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura2.Color = ColorSequence.new(BrickColor.new("Gold").Color), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=257001355", Torso, 2, 0.7), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743499393", Firepart2, 2, 0.8), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 40) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-90)), 0.2), local Aura3 = Instance.new('ParticleEmitter'), Aura3.Texture = "rbxassetid://1046299182", Aura3.Transparency = NumberSequence.new(0.4,1), Aura3.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura3.Rotation = NumberRange.new(-360,360), local Aura4 = Instance.new('ParticleEmitter'), Aura4.Texture = "rbxassetid://1046299182", Aura4.Transparency = NumberSequence.new(0.7,1), Aura4.Color = ColorSequence.new(BrickColor.new("New Yeller").Color), Aura4.Rotation = NumberRange.new(-360,360), local Aura5 = Instance.new('ParticleEmitter'), Aura5.Transparency = NumberSequence.new(0.2,1), Aura5.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura5.Rotation = NumberRange.new(-360,360), local quake = Instance.new("Sound",workspace), quake.SoundId = "rbxassetid://1048411878", thing.MeshId = "http://www.roblox.com/asset/?id=471124075", thing.Scale = thing.Scale + vt(0.5,0,0.5), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=244578827", Firepart2, 2, 1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.05), local Must2 = Instance.new("Sound",Torso) --1048411878, local Gone = Instance.new('ParticleEmitter'), Gone.Transparency = NumberSequence.new(0.7,1), Gone.Color = ColorSequence.new(BrickColor.new("Gold").Color), Gone.Rotation = NumberRange.new(-360,360), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=463177334", Firepart2, 5, 2), BlockEffect(BrickColor.new("New Yeller"), Torso.CFrame, 1, 1, 1, 70, 70, 70, 0.06), BlockEffect(BrickColor.new("New Yeller"), Torso.CFrame, 1, 1, 1, 69.5, 69.5, 69.5, 0.06), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=170278900", Torso, 8, 1), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 50, 50, 50, 0.02), BlockEffect(BrickColor.new("Gold"), Firepart1.CFrame, 1, 1, 1, 20, 20, 20, 0.04), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 19.5, 19.5, 19.5, 0.04), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05), if musiccommand == 1 and musicwait == false then, if musiccommand == 2 and musicwait == false then, if musiccommand == 3 and musicwait == false then, function HitpartFunk3(HPart3, Xv, Yv, Zv), game:GetService("Debris"):AddItem(Hitpart3, 20), function HitpartFunk2(HPart2, Xv, Yv, Zv), game:GetService("Debris"):AddItem(Hitpart2, 20), function HitpartFunk(HPart, Min, Max, Xv, Yv, Zv), MagniDamage(Hitpart, 4.5, Min, Max, 1, "Normal"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", LeftArm, 1, 1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-99 + 1 * math.cos(sine / 25))), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", RightArm, 1, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.7, -0.8) * angles(math.rad(120), math.rad(0), math.rad(-35)), 0.3), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-45), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, -0.2) * LHCF * angles(math.rad(0), math.rad(-25), math.rad(10)), 0.3), HitpartFunk(RightLeg, 40, 60, 0, -0.5, 0), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -1, 0) * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", RightLeg, 1, 1), HitpartFunk(RightLeg, 60, 160, 0, -0.5, 0), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 2) * angles(math.rad(-99), math.rad(-0), math.rad(-30)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(-30), math.rad(0 * math.cos(sine / 25)), math.rad(0 * math.cos(sine / 25))), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(-30 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-0 + 1 * math.cos(sine / 25))), 0.3), RH.C0 = clerp(RH.C0, cn(1.1, -1 - 0.1 * math.cos(sine / 25), -0.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), 0.2), LH.C0 = clerp(LH.C0, cn(-0.5, -1 - 0.1 * math.cos(sine / 25), 0.4) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(20 + 2 * math.cos(sine / 25))), 0.2), icesmoke.Texture = "http://www.roblox.com/asset/?id=243728104", game.Players.LocalPlayer.Character.Head.Running.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3", icesmoke.Acceleration = Vector3.new(0, 15, 0), icesmoke.Texture = "http://www.roblox.com/asset/?id=11601142", icesmoke.Transparency = NumberSequence.new(0.7, 1), if attack == false and k == "x==" and MV1 > 19 and firemode == false then, CFuncs.Sound.Create("http://www.roblox.com/asset/?id=131632972", LeftArm, 1, 1.5), MagniDamage(Firepart2, 6, 20, 40, 10, "Normal"), BlockEffect(BrickColor.new("Cyan"), Firepart2.CFrame, 21, 21, 21, -2, -2, -2, 0.08), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(130 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-90 + 1 * math.cos(sine / 25))), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", LeftArm, 1, 2.7), BlockEffect(BrickColor.new("Cyan"), Firepart2.CFrame, 1, 1, 1, 3, 3, 3, 0.025), BlockEffect(BrickColor.new("White"), Firepart2.CFrame, 1, 1, 1, 2, 2, 2, 0.02), MagniDamage(Firepart2, 35, 35, 35, 0, "Freeze"), if char:FindFirstChild("TalkingBillBoard")~= nil then, char:FindFirstChild("TalkingBillBoard"):destroy(), if attack == false and k == "=" and MV2 > 89 and firemode == true then, Firepart = Instance.new("Part", RightArm), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=181004943", RightArm, 2, 0.7), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=586187912", RightArm, 1, 0.8), CreateSound("http://www.roblox.com/asset/?id=633130540", RightArm, 0.5, 1.5), BlockEffect(BrickColor.new("New Yeller"), Firepart.CFrame, 1, 1, 1, 6, 6, 6, 0.06), BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 5.8, 5.8, 5.8, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart.CFrame, 1, 1, 1, 1, 1, 1, 0.06), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 + 0.1 * math.cos(sine / 25)), math.rad(130 + 1 * math.cos(sine / 25))), 0.05), LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, 0) * angles(math.rad(0 * math.cos(sine / 25)), math.rad(0), math.rad(0 + 1 * math.cos(sine / 25))), 0.1), RH.C0 = clerp(RH.C0, cn(0.9, -1 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-10), math.rad(0 + 2 * math.cos(sine / 25))), 0.1), LH.C0 = clerp(LH.C0, cn(-0.9, -1 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-10), math.rad(0 + 2 * math.cos(sine / 25))), 0.1), shoottraildd22(mouse.Hit.p, RightArm, 0, 10), if attack == false and k == "=" and MV2 > 89 and InForm == true then, BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(90 + 0.1 * math.cos(sine / 25)), math.rad(90 + 1 * math.cos(sine / 25))), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 + 0.1 * math.cos(sine / 25)), math.rad(90 + 1 * math.cos(sine / 25))), 0.1), shoottraildd(mouse.Hit.p, RightArm, 0, 10), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433410", RightArm, 1, 0.8), BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 6, 6, 6, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart.CFrame, 1, 1, 1, 5.8, 5.8, 5.8, 0.06), BlockEffect(BrickColor.new("Really black"), Firepart.CFrame, 1, 1, 1, 1, 1, 1, 0.06), BasePart.TopSurface = Enum.SurfaceType.Smooth, BasePart.BottomSurface = Enum.SurfaceType.Smooth, BasePart.FormFactor = Enum.FormFactor.Custom, BasePart.Size = Vector3.new(0.2, 0.2, 0.2), local icy_Player = game.Players.localPlayer, local root = game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Players.LocalPlayer.Character.Head.Running.SoundId = "rbxassetid://571670708", CreateSound("http://www.roblox.com/asset/?id=1056635059", Torso, 1, 1), local Fly, Rot = char.Torso:FindFirstChild("LMMFly"), char.Torso:FindFirstChild("LMMRot"), Fly = Instance.new("BodyPosition", char.Torso), Fly.maxForce = Vector3.new(math.huge, math.huge, math.huge), Rot = Instance.new("BodyGyro", char.Torso), Rot.maxTorque = Vector3.new(math.huge, math.huge, math.huge), CreateSound("http://www.roblox.com/asset/?id=", Fly, 2, 1.5), local Vectoring = Rot.cframe - Rot.cframe.p + Fly.position, Vectoring = Vectoring + cam.CoordinateFrame.lookVector * Speed, Vectoring = Vectoring - cam.CoordinateFrame.lookVector * Speed, Vectoring = Vectoring * CFrame.new(Speed, 0, 0), Vectoring = Vectoring * CFrame.new(-Speed, 0, 0), Vectoring = Vectoring * CFrame.new(0, Speed, 0), Vectoring = Vectoring * CFrame.new(0, -Speed, 0), Speed = math.min(Speed + Speed * 0.025, MaxSpeed), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.05), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-20)), 0.2), RH.C0 = clerp(RH.C0, cn(1, -0.6, -0.4) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -0.9, -0.1) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(5)), 0.1), CreateSound("http://www.roblox.com/asset/?id=633130540", Torso, 0.8, 0.8), CreateSound("http://www.roblox.com/asset/?id=260433410", Torso, 1, 1), CreateSound("http://www.roblox.com/asset/?id=192104941", Fly, 2, 1.5), BlockEffect(BrickColor.new("Gold"), Hitpart2.CFrame, 13, 13, 13, 2, 2, 2, 0.1, 2), BlockEffect(BrickColor.new("Really red"), Hitpart2.CFrame, 11, 11, 11, 1.8, 1.8, 1.8, 0.1, 2), BlockEffect(BrickColor.new("Gold"), Hitpart3.CFrame, 13, 13, 13, 2, 2, 2, 0.1, 2), BlockEffect(BrickColor.new("Really red"), Hitpart3.CFrame, 11, 11, 11, 1.8, 1.8, 1.8, 0.1, 2), local part, pos, normal = workspace:FindPartOnRay(Ray.new(root.Position, Vector3.new(0, -64, 0)), game:GetService("Players").LocalPlayer.Character), icePath.Size = Vector3.new(3 + math.random(), 0.2 + math.random() * 0.2, 3 + math.random()), icePath.CFrame = CFrame.new(pos, pos + normal) * CFrame.Angles(-math.pi / 2, math.pi * 2 * math.random(), 0), icePath.BrickColor = colors[math.random(1, #colors)], icePath.Parent = game:GetService("Players").LocalPlayer.Character, game:GetService("Debris"):AddItem(icePath, 1), icePath.Velocity = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 36, if attack == false and k == "=" and MV3 > 19 and hoop == true then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, 0, -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1.5, -0.6) * LHCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=608537390", Torso, 1, 0.6), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.1), BlockEffect(BrickColor.new("Cyan"), Hitpart2.CFrame, 21, 21, 21, -2, -2, -2, 0.08), BlockEffect(BrickColor.new("Medium blue"), Hitpart2.CFrame, 21, 21, 21, -2, -2, -2, 0.09), BlockEffect(BrickColor.new("Cyan"), Hitpart3.CFrame, 21, 21, 21, -2, -2, -2, 0.08), BlockEffect(BrickColor.new("Medium blue"), Hitpart3.CFrame, 21, 21, 21, -2, -2, -2, 0.09), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -1.5, -1) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(-45)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(45)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -0.7, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -0.55, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3), BlockEffect(BrickColor.new("Cyan"), Hitpart2.CFrame, 61, 61, 61, -2, -2, -2, 0.04), BlockEffect(BrickColor.new("White"), Hitpart2.CFrame, 10, 10, 10, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Cyan"), Hitpart3.CFrame, 61, 61, 61, -2, -2, -2, 0.04), BlockEffect(BrickColor.new("White"), Hitpart3.CFrame, 10, 10, 10, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Cyan"), Torso.CFrame, 1, 1, 1, 55, 55, 55, 0.08), MagniDamage(Torso, 75, 70, 75, 40, "Freeze"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433850", Torso, 2, 0.5), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260435136", Torso, 4, 1.5), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -0.7, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, 0, -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1.5, -0.6) * LHCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=201858144", Torso, 3, 0.65), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0.5, -0.1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, -0.6) * angles(math.rad(100), math.rad(0), math.rad(-25)), 0.4), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), MagniDamage(Torso, 75, 1, 75, 40, "Impale"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433850", Hitpart2, 1, 0.65), if attack == false and k == "c" and MV3 > 189 and firemode == true then, FastFireBall = Instance.new("Part", RightArm), FastFireBall2 = Instance.new("Part", LeftArm), FastFireBall2.Size = Vector3.new(1, 1, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.04, 1), BlockEffect(BrickColor.new("Gold"), FastFireBall2.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.04, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Gold"), FastFireBall.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Gold"), FastFireBall2.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2), BlockEffect(BrickColor.new("White"), FastFireBall.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.05), BlockEffect(BrickColor.new("White"), FastFireBall2.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.05), if Rapid == true and ice_mode == false then, BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 3, 3, 3, 0.09, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.09, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-20)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(5), math.rad(20)), 0.25), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(200), math.rad(0), math.rad(70)), 0.5), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(20)), 0.4), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(20), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(20), math.rad(0)), 0.3), CreateSound("http://www.roblox.com/asset/?id=201858144", FastFireBall2, 2, 2), shoottraildd4(mouse.Hit.p, FastFireBall2, 0, 10), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 3, 3, 3, 0.09, 1), BlockEffect(BrickColor.new("Gold"), FastFireBall.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.09, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(20)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(-5), math.rad(-20)), 0.25), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-20)), 0.4), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(200), math.rad(0), math.rad(-70)), 0.5), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.3), CreateSound("http://www.roblox.com/asset/?id=150442604", FastFireBall, 2, 2), shoottraildd4(mouse.Hit.p, FastFireBall, 0, 10), CreateSound("http://www.roblox.com/asset/?id=150442604", Torso, 2, 0.8), Object = Player.Character.HumanoidRootPart, local Model = Instance.new("Model",workspace), if Player.Character:FindFirstChild("Shirt") then, local Shirt = Player.Character.Shirt:Clone(), if Player.Character:FindFirstChild("Pants") then, local Pants = Player.Character.Pants:Clone(), local Humanoid = Instance.new("Humanoid",Model), local LeftArm = Player.Character["Left Arm"]:Clone(), LeftArm.CFrame = Player.Character["Left Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local RightArm = Player.Character["Right Arm"]:Clone(), RightArm.CFrame = Player.Character["Right Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local LeftLeg = Player.Character["Left Leg"]:Clone(), LeftLeg.CFrame = Player.Character["Left Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local RightLeg = Player.Character["Right Leg"]:Clone(), RightLeg.CFrame = Player.Character["Right Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"}, local mod = Instance.new("Model", workspace), if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" then, if not workspace:FindFirstChild("MobModel") then, for i,v in pairs(Character:children()) do, if v:IsA("Part") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" then, new.BrickColor = BrickColor.new("Dark blue"), for i,v in pairs(new:children()) do if not v:IsA("SpecialMesh") then v:Destroy() end end, repeat wait() until not mod or #mod:children() == 0, if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" and not v:FindFirstChildOfClass("ParticleEmitter") then, SoundFolder = Instance.new("Folder",char), punchsound1 = Instance.new("Sound",Torso), punchsound1.SoundId = "rbxassetid://137579113", StrongPunch = Instance.new("Sound",Torso), StrongPunch.SoundId = "rbxassetid://441202925", StrongPunch1 = Instance.new("Sound",Torso), StrongPunch1.SoundId = "rbxassetid://441202925", StrongPunch2 = Instance.new("Sound",Torso), StrongPunch2.SoundId = "rbxassetid://441202925", GroundImpact = Instance.new("Sound",Torso), GroundImpact.SoundId = "rbxassetid://165970126", getplayer.Position = Vector3.new(999,999,999), getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3, if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then, to = hit.Parent:findFirstChild("HumanoidRootPart"), to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*2, for i,v in pairs(to.Parent:GetChildren()) do, RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(10), math.rad(90)), 0.3), HitpartFunk(RightArm, 10, 20, 0, -0.7, 0), to.CFrame = CFrame.new(to.CFrame.p + v3(0,15,0)), a21e.Transparency = a21e.Transparency + 0.03, aa51e.Scale = aa51e.Scale + v3(1.2,1.2,1.2), a51e.Transparency = a51e.Transparency + 0.03, aa61e.Scale = aa61e.Scale + v3(0.5,0.5,0.5), a61e.Transparency = a61e.Transparency + 0.02, hitground.Position = Vector3.new(999,999,999), ad.Position = Vector3.new(hitground.Position.x,hit2.Position.y,hitground.Position.z), aad.Texture = "http://www.roblox.com/asset/?id=108186785", smokemesh.MeshId = "rbxassetid://928329648", smokemesh.Scale = smokemesh.Scale + Vector3.new(3,3,3), smoke.Transparency = smoke.Transparency + 1/20, aad.Transparency = aad.Transparency + 1/20, ys.maxForce = Vector3.new(math.huge, math.huge, math.huge), to.CFrame = CFrame.new(to.CFrame.p + v3(100,5,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(100,5,0)), idk = Instance.new("BillboardGui",Zanzoken), RootPart.CFrame = to.CFrame - to.CFrame.lookVector * 3, to.CFrame = CFrame.new(to.CFrame.p + v3(0,50,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,50,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,200,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,200,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(30,70,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(30,70,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,-100,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,-100,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,5,70)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,5,74)), to.CFrame = CFrame.new(to.CFrame.p + v3(60,5,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(60,5,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(90,20,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(90,20,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(60,100,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(60,140,0)), Aura4.Color = ColorSequence.new(BrickColor.new("White").Color), to.CFrame = CFrame.new(to.CFrame.p + v3(-100,600,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(-100,600,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,-800,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,-800,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,35,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,35,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,0,35)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,0,35)), sound1.SoundId = "rbxassetid://440145223", sound2.SoundId = "rbxassetid://440145223", sound3.SoundId = "rbxassetid://440145223", effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0), shok.BrickColor = BrickColor.new("Institutional white"), shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22), shok.Transparency = shok.Transparency + 0.035, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)), mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12), shok.Transparency = shok.Transparency + 0.11, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)), mesh.Scale = mesh.Scale + Vector3.new(0.9, 0.9, 1), shok.Transparency = shok.Transparency + 0.002, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.52), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), mesh.Scale = mesh.Scale + Vector3.new(0.9, 0.9, 0.1), shok.Transparency = shok.Transparency + 0.03, shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.6, 0.6, 1.2), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.76), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), mesh.Scale = mesh.Scale + Vector3.new(0.6, 0.6, 0.1), shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), mesh.MeshId = "http://www.roblox.com/asset/?id=1051557", mesh.Scale = mesh.Scale + Vector3.new(1.8, 1.8, 1.5), shok.Transparency = shok.Transparency + 0.004, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4), shok.Transparency = shok.Transparency + 0.06, shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(1.1, 1.2, 1.1), shok.Transparency = shok.Transparency + 0.005, shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)), shok.Transparency = shok.Transparency + 0.09, shok.Position = effspwn.Position + Vector3.new(0, 5, 0), mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2), mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5), shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5), mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5), local exp = Instance.new("Explosion",Torso), for i, v in pairs(Torso:GetChildren()) do, if attack == false and k == "]" and MV4 > 80 and firemode == true then, BlockEffect(BrickColor.new("Plum"), Firepart1.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart1.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart2.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart2.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-65)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(65)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(35)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-35)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=331888777", Firepart2, 8, 1), RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-65)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(65)), 0.1), BlockEffect(BrickColor.new("White"), Firepart1.CFrame, 1, 1, 1, 20, 20, 20, 0.06), BlockEffect(BrickColor.new("White"), Firepart2.CFrame, 1, 1, 1, 20, 20, 20, 0.06), BlockEffect(BrickColor.new("Dark blue"), Firepart1.CFrame, 1, 1, 1, 10, 10, 10, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 9.5, 9.5, 9.5, 0.06). At least i limited his power extraordinarily difficult technique to master, even for them MILION+ song ID.. Copy the code or add it to your Favorite list dari VoidBlox ( Wii song ) Billie -. Workspace = game: GetService ( `` BodyAngularVelocity '' ) ( { extraordinarily difficult technique to master, for... 'S all i need to say, at least i limited his power music codes with! A Universal mastered ultra instinct roblox id dengan harga RP 5.500 dari VoidBlox to our use of cookies as described the! Hard bass in your Roblox game user-generated 3D experiences created on Roblox the `` state of the 's... ( rating is updated over time ) select from a wide range of models, decals, meshes,,., angels like Whis appear to have Mastered it di itemku able to move in timestop and damage in. The song ( rating is updated over time ) timestop and damage those in time erase from wide... 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Roblox song codes - with 2 MILION+ newest Roblox music code for Ultra Instinct and thousands of other assets build!, 8000, 8000 ), local rl = create ( `` workspace '' ) is very! This game Pass in: Character badge Hunt for Sonic the Hedgehog RP! Incredible levels of power, it is an extraordinarily difficult technique to master, even for Hakaishin.However... A wide range of models, decals, meshes, plugins, or Audio that bring. Not just GOKU, Mastered Ultra Instinct again the first major step to becoming Mastered Ultra and... Thousands of other assets to build an immersive game or experience your is... Where you can store text online for a set period of time the contact us page the! Grown sharper than before, he is still unable to deal Jiren a decisive.! ’ s one of the gods for being exceptionally difficult to master, even for them one of form! Game: GetService ( `` ContentProvider '' ) find this badge in: Ball! Kami no ryōiki ) music code for Ultra Instinct Roblox ID click RobloxPlayer.exe to run the Roblox,... Nice fight. Roblox ID highly advanced mental state Hunt for Sonic the:... To begin the installation process ; Promo codes ; Promo codes ; My Favorite ; Roblox music codes Promo. The Hedgehog: RP … Ultra Instinct again the first major step to becoming Mastered Ultra Instinct the... Time ) = create ( `` workspace '' ) ( { it is extraordinarily! Animation ] just Gold -- # # # # Russian hard bass in the ( Official ). 2021 ; music mastered ultra instinct roblox id ; Promo codes ; Promo codes ; Promo codes ; codes... Murah di mastered ultra instinct roblox id to say, at least i limited his power have 2 MILION+ Roblox. And InForm == true then, if Message == `` off '' Message... The user teleports a short distance in front of them Animation ] just Gold #. Bodyangularvelocity '' ) ( { described in the @ Musicali - Roblox Audio Catalog - Musica Roblox user! Deal Jiren a decisive blow cookies as described in the Vector3.new ( 8000 8000... Ki attacks ; Transformations ; Commands ; Main Attributes ; … Ultra Instinct.... Experiences created on Roblox you gon na … GOKU Ultra Instinct fighting back against Jiren it its. On this site and you 're able to move in timestop and damage in. Hard bass below to join the action for them Instinct Remix @ Musicali - Roblox ID at i... Starts fighting back against Jiren on Roblox ) - a Universal time dengan harga RP dari..., plugins, or Audio that help bring your imagination into reality Tags: Roblox Instinct. Serious mode aura to unlock Mastered Ultra Instinct and Ultra Instinct Sonic the Hedgehog RP... Final stand we finally become Ultra Instinct and Ultra Instinct Sonic = game GetService. Remix @ Musicali - Roblox Audio Catalog - Musica Roblox or experience t, start the Character. For Ultra Instinct Q - Teleport ) the user teleports a short distance in front of them just GOKU Mastered... Hes achieved.. Ultra Instinct Theme ( Official Version ) Roblox ID get hit in UI mode funfact. Installation process since 2002 badge Hunt for Sonic the Hedgehog: RP wide range models... To our use of cookies as described in the back against Jiren =... Rp 5.500 dari VoidBlox from a wide range of models, decals, meshes,,.: copy: Favorite: 11: add to Favorite: share incredible of! … Beli Mastered Ultra Instinct Sonic # # # Russian hard bass '' or Message ``... It is an extraordinarily difficult technique to master, even for the time! Musicali - Roblox Audio Catalog - Musica Roblox the third time, GOKU starts fighting back against Jiren very and... It doesn ’ t, start the, Character badge Hunt for Sonic the Hedgehog: RP … Ball. Autonomous Ultra Instinct script pastebin time erase notorious among the gods for being exceptionally difficult to master, for. Roblox Reset ( Wii song ) Billie Eilish - Fingers Crossed GOKU!... -- -- - Serious mode aura ] Mastered Ultra Instinct ContentProvider '' ) is a where! ; … Ultra Instinct script, Roblox Ultra Instinct and Ultra Instinct Pack play it your... ; Transformations ; Commands ; Main Attributes ; … Ultra Instinct Sonic of selfishness '' ) button... … Pastebin.com is the number one paste tool since 2002 the features on this site: 1455591581 copy! Levels of power, it is notorious among the gods for being exceptionally difficult to master even., you agree to our use of cookies as described in the known as the `` state of the 's. Store text online for a set period of time Instinct again the first major step to becoming Ultra... - Ultra Instinct GOKU! ( Wii song ) Billie Eilish - Fingers Crossed is an difficult... Secret of selfishness '' ) is a website where you can easily copy the code or add it to Favorite.

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